CURVES AND WAVES : SCIENCE AND VISUAL PLEASURE
I. the course
II. science background
- 1. science & perception
- 2. science and mathematics
- 3. machine computation
- 4. visual computation: computer graphics
- 5. scientific visualization
III. cognitive background
- 1. the notion of cognitive structure
- 2. cognitive aesthetics
- 3. cognitive theory of film: film as directed attention
IV. basics of visual modeling
- 1. shaped surfaces
- 2. procedural motion description
- 3. geometry of light
V. particulars
- 1. mathematical landscapes
- 2. flow dynamics
- 3. landscape: earth and sky
- 4. planets: terrain and atmosphere
- 5. particle control
- 6. growth from principles
- 7. the body transparent
- 8. imagined architectures